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“Freezing” WordPress

While a visiting student in Canada, I blogged occasionally (in German) to let my family and friends know what I was doing abroad. I used Wordpress for that purpose, which was set up as a farewell gift by a friend (who also happens to be my webhost).
When I launched my personal website, I decided to use Drupal but still have the old blog up in a “read-only” state.

As time went by, the Wordpress installation aged and security concerns arose due to the inevitable discovery of bugs in popular software. Spammers also occasionally suceeded in bypassing the blog’s Akismet spam protection. Turning comments off was easy, but I didn’t want to go through the pain of upgrading WordPress, especially because I wasn’t even using it anymore. So I decided to “freeze” the WordPress blog, turning it into a static collection of HTML pages.

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Wiimote Whiteboard – Looking back at 3 months

On January 27, my friend Lucas sent me a link to Johnny Lee’s head-tracking video on YouTube. I thought it was really cool what could be done with the Wiimote. I had no idea that it contains such a powerful camera and even does image processing. I checked out Johnny’s other projects and found the Whiteboard to be the most immediately useful. While the head-tracking is probably more impressive (I actually haven’t seen it in person), it wasn’t really that “accessible” to me. I could’ve ported the head-tracking demo to the Mac and had fun with it for a while. But eventually it would have become boring and making an actual game that uses head-tracking isn’t possible for me. Some game companies luckily picked up head-tracking very fast (EA’s Boom Blox to include Wiimote Headtracking).

I tried running Johnny’s demos on my parents’ Windows machines, since I’m running OS X on my MacBook, but couldn’t get them to work. So I decided to give it a shot on my Mac. I found WiiRemoteJ, which made it very easy for me to get started as a Java programmer. Soon, I had a “clone” of Johnny’s Wiimote Whiteboard software in about 400 lines of code. I decided to release it so that other Mac users could play with it as well. I actually have no real use for the application. I’m neither a teacher nor an artist, I just like to play with technology. And it makes me happy when my software is used by others, especially for purposes like the education of children.

Since the first release, I’ve been blown away by the reactions to my software. I never expected that much feedback and usage. It kept me motivated to successively enhance the software by adding features while trying to keep it easy to use.
I finally took the time to compile a list of posts and videos that reference my software: check it out.

Statistics for the last three months

February 08 March 08 April 08
Pageviews (of Wiimote Whiteboard) 2769 4020 7252
Application starts # 1747 4449 8139
Download: Cross-platform version 515 504 1212
Download: Mac version 285 787 1273
Download: Sourcecode 126 225 370

# The application accesses a tiny file on this webserver to check for updates at startup. This only happens if update-notification is enabled and a connection to the Internet exists. The number of applications starts in the table is hence a lower bound on the number of actual starts.

Funky PlayStation 2 Setup

At times like this, I’m happy that I keep all sorts of electronics even if I don’t know whether I’ll ever use them again. My brother brought his PlayStation 2 (1) with him and wanted to connect it to a TV in order to play Pro Evolution Soccer. Unfortunately, there is no ordinary TV left in his old room because he took it with him when he moved out a while ago. So we assembled some spare electronics to get it to work…

For TV replacement, we used a TV box (3), that can output to an older CRT computer display (4). We were surprised that the Amplifier (below the display) was broken although it hadn’t been used at all and was working fine previously. So we took some mobile speakers from Logitech (5) and connected them directly to the TV box (whose built-in speakers are pretty bad).

The TV box has a component video input at the front but the PS2 has a yellow composite video RCA jack so we only got a grayscale image when we connected it to the Y component (luma) plug.

I remembered that we have an unused semi-broken VCR (2) without remote control (the cassette is ejected when trying to fast forward and other weird stuff is happening too). But it serves the purpose to be the mediator between the PS2 and the TV box. We plugged the PS2 composite video and audio jacks into a SCART adapter and connected it to the VCR input. The VCR can be connected to a TV either by using its SCART output or by tuning the TV to a “special channel” that the VCR inserts into the TV signal. Since the TV box has no SCART input, we did the latter. We did a re-scan on the TV box to find the new “special channel”.

After all this needs to be done in order to play:

  1. Turn on the CRT display, speaker, TV box, PS2 and VCR.
  2. Set the VCR’s input to Au2 to get the PS2’s video and audio which then is inserted into the TV signal as a new channel.
  3. Tune the TV box to channel 44 (that’s where the VCR channel has been found).

Is there a better solution (without buying new stuff)?