This program allows you to use the Wii Remote (Wiimote) to turn any surface into a Low-Cost Interactive Whiteboard. It is based on Johnny Lee’s original WiimoteWhiteboard program that is written in C# and available for Windows only. My program uses Java to allow for (some) platform-independence. I also provide a Mac-only version since I’m a Mac user and this is, up to my knowledge, currently the only such program for the Mac. For Windows only, Boon Jin has enhanced Johnny’s software and created the shareware program Smoothboard. There is also a SourceForge project that provides other implementations, but it is not getting much attention.
Check out the video and the other cool projects at Johnny Lee’s page if you have no idea what I’m talking about
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Features in a nutshell
- Open source
- Runs on Mac OS X, Windows, and Linux
- Simple User Interface available in English, Estonian, French, German, Indonesian, Italian, Polish, Portuguese, Russian, Slovene, and Spanish
- Camera Monitor and Calibration Details for better Wiimote placement
- Auto-connects up to 2 Wiimotes
- Right-click support, double-click assistance
- Mouse cursor smoothing

- Screen selection
- Touchpad Mode
- Update notification
- TUIO/OSC support for multitouch applications
More details in the Wiki.
Download (1.0.3)
Some example videos
Documentation & Support
You can post your comments, bug reports, feature requests, etc. at the bottom of this page. The latest documentation is available in the Wiki. You can also find out how you can help.
The wiimoteproject.com forums are a great resource for everything Wiimote. You may use this subforum to discuss everything related to my software. The Smoothboard Wiki also contains useful information for setting up your interactive whiteboard.
Infrared pens
You need a source of infrared (IR) light to use the software. Many people build their own IR pens for that purpose, usually by retrofitting some sort of marker. You’ll find all you need to know here. I started with a simple IR pen made from a battery clip.
There are also IR pens for sale if you don’t want to build one yourself. Several vendors sell different models, the IR Pen marketplace is a good place to get an overview.
You can use the coupon code uwe if you buy from IRPensOnline.com. This will give you a discount of $2 and I’ll get $1.
Compatibility
I only heard of few problems on Mac OS X, using the built-in stack. I also got reports from users who got the program running on Windows using either the Widcomm or BlueSoleil stack. It seems like Widcomm works better, see this post about BlueSoleil. You need to use the BlueZ stack on Linux, see the Wiki or this post for further instructions.
Issue on PowerPC Macs (excerpt from the WiiRemoteJ-README):
Note for Mac OS X PowerPC (PPC) users: you will have to delete the Wii Remote from your previous devices list in System Preferences->Bluetooth->Devices after each connection (every time you connect a given Wii Remote). Even then, the outgoing connection will still fail every other time. There is some sort of bug relating to HCI devices and Apple’s library. Luckily, it was fixed for the Intel Macs.
Further details can be found in the Wiki or the help files bundled with the application.
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Hello, Trying this at our school. Using macbook 13″ white unibodies. Is there an issue with NON-NINTENDO wii remotes? Or does anyone know of a mac based forum that would have a list of working bluetooth adapters/wii remotes (original or clones)? Has anyone successfully connected to the 13″ macbooks with 10.6 and a clone remote?
Thanks,
Dan.
Hi Uwe,
I recently bought a wiimote in the hopes of using it with my iMac (10.6.8).
The version they had in the store was the one with ‘MotionPlus inside’. It shows up as ‘Nintendo RVL-CNT-01-TR’.
Do you know if this device is compatible? I can’t connect it through your software or even pair it using the Mac’s ’setup bluetooth device’.
Thanks,
Andrew
I’m pretty sure the maker if this software has completely forgotten about this website, the last time he posted here was in 09, it’s 2012, i myself have unsubscribed from updates, your best bet is to find an active forum for this type of thing.
Disclosure: In the interest of openness please be aware that I sell Wii whiteboard solutions.
We have tried various non-Nintendo Wii remotes and whilst they can work the quality of the camera is certainly an area where all of the 3rd party remotes that we have tested have cut costs. Nintendo remotes can work from a far greater distance from the board and consequently can cover much greater areas. Many 3rd party remotes lose their ability to ’see’ at distances greater than 2 metres whilst we have used Nintendo’s successfully at more than 6 metres.
We have used both original and motion-plus remotes successfully with Windows and Smoothboard software but have not tried these on the Mac – Smoothboard does have a Mac version of the software, but it is not free.
Afraid we cannot comment on Mac bluetooth connectivity ( I really must get a Mac
, on Windows since XP Service Pack 2 the native bluetooth drivers work so essentially any bluetooth dongle will work so long as you don’t install its own drivers.
Dave
irpens.co.uk
Hi Allen,
Thanks for your response. I did notice the lack of activity but gave it a shot anyway. I’ve seen some other mentions of the new wiimote on different sites. Despite being intended for the same device (the wii), it seems like a few alterations have to be made for independent software to be able to read its output properly. I haven’t seen anyone who has got it completely figured out yet but the new controller is only 2 months old or so. This does mean, however, that without an update this whiteboard software will never work with newer wiimotes.
I’ll turn my attention elsewhere. In the meantime I ordered an old wiimote.
Andrew
We’ve been using the motion-plus remotes with Windows and there was no changes required using the Smoothboard software that Boon Jin sells.
That’s interesting.
BTW there are 2 new versions of the wiimote with motion plus. The newest of the two (with a TR at the end of the device name) was only released late last year and is difficult to get in some parts of the world right now. Perhaps you’re thinking of the earlier version? I know that others had no issues with that one either. Of course I could be wrong.. see http://wiibrew.org/wiki/Wiimote#SDP_information
Andrew
Hello
I am a french teatcher, and i implemented a wiimote whiteboard installation in my classroom, which works well with smoothboard. But i would like to try wiimote whiteboard java as well. I installed java on my eeepc 1001 PX with windows 7 starter edition, and when i launch the file “Lancement WWBat.bat” with the command “java -jar “C:\Program Files\WiimoteWhiteboard\wiimotewhiteboard.jar”, the software Whiteboard opens itself, i click on the two 1+2 buttons on my wiimote, and then i have a windows message that tells me : “Wiiremote failed to connect ! Not supported on winsock. La connexion a échoué. merci d’essayer à nouveau”.
Each time i tried i have the same problem. What could i do the solve the problem?
Thanks a lot to everybody.
Regards
After installing WhiimoteWhiteboard on debian 6 I only get the following error message:
Bleutooth failed to initialize.
There is probably a problem with your localo Bluetooth stack or API
Thank you for looking in to this
Hi James,
my app fetches all connected screens and their resolutions upon startup. Hence, it will not adjust when you attach screens or change the resolutions after it’s been started.
The calibration settings are written to an ordinary text file, which you could manually change or overwrite if you want. Where this file is stored depends on you operating system…
Sorry for the late reply,
Uwe
Hi Adam,
this sounds like everything is working, there are just other sources (sunlight, lightbulbs, etc.) of infrared light my app recognizes and hence uses to control the mouse.
Sorry for the late reply,
Uwe
Hi Tom,
I’m running 10.7.2 myself and it works. Although I can’t comment on whether the connection process is more unreliable as compared to previous versions of the OS.
Sorry for the late reply,
Uwe
Hi Aries,
I won’t do it and I’m not sure if this is even possible at all, i.e. whether Apple provides the necessary (low-level) access to Bluetooth.
Sorry for the late reply,
Uwe
Hi Brad,
from your error log it seems that the problem occurred when my app tried to connect to another, second, Bluetooth device. If you only need one Wiimote, use the runtime option org.uweschmidt.wiimote.whiteboard.wiimotes set to 1.
Sorry for the late reply,
Uwe
Hi Dante,
you might find the Wiimote Logger interesting, which let’s you record data that you can analyze later with any spreadsheet program.
Sorry for the late reply,
Uwe
Hi Allen and eduardo,
please read the FAQ about this problem.
Sorry for the late reply,
Uwe
Hi ros,
please read the FAQ about this issue.
Sorry for the late reply,
Uwe
Hi John,
I’d speculate that this is possible in theory, but the image might be too noisy for the Wiimote to “see clearly”.
Sorry for the late reply,
Uwe
Hi YikWah,
you shouldn’t pair the Wiimote to OS X, since my app handles the entire connection process. It probably helps to disconnect the Wiimote from OS X…
Sorry for the late reply,
Uwe
Hi Dan and Andrew,
the clone Wiimotes are problematic to the best of my knowledge. At least the Nyko Wand doesn’t seem to work. I don’t have any clone Wiimote to test this myself.
On the other hand, the newer Wiimote model with integrated MotionPlus should work just fine, as I have one of those myself and successfully connected and used it.
Sorry for the late reply,
Uwe
Hi Andrew,
I probably have one of these earlier Wiimotes with MotionPlus, don’t have it here right now to check.
Hi Allen,
I have not forgotten about my website, although you’re right that I don’t post much and haven’t done so in a while. Btw, my last comment before today was from summer 2011, and not 2009.
I personally don’t use my application in practice, hence I agree that your best bet to find solutions to the most common problems is actually to “talk” to other people at forums like wiimoteproject.com.
Uwe
Hi Guénard,
please read the FAQ about this problem.
Hi Gerard,
please read the FAQ about this issue.
I bought a wiiremote Plus today. I am working on a MacBook Pro 13″ Snow Leopard. I can’t get it to work with wiimotewhiteboard and need some help. If this is not the place to post something like that, it would be very kind if you could tell me about the appropriate place.
When I launch the WiiMoteWhiteboard mac-app nothing happens when I press button 1+2 on the wii (although the wii’s blue buttons are blinking)
when I check the log of wiimotewhiteboard I get:
any clue what that means?
If I co to console.app I get:
When I launch the java version I gett a pop-up saying: “Bluetooth failed to initialize. There is probably a problem with your local Bluetooth stack or API”.
When I go to the console.app I get:
Thanks a lot
Hello Uwe
I tried that with several versions of the library starting with the latest version and it made no difference.
Would it be possible that an other program or library is interferring ?
Gerard
In reply to max: I too have a MacBookPro (15) running Snow Leopard and got the older Wii to work. You may have tried this already but here is my procedure.
1. Turn off Bluetooth (if on).
2. Turn on Bluetooth but make sure “discoverable” is NOT checked.
3. Launch the Whiteboard app and try the Wii again (push buttons 1+2)
4. If you have a problem and want to try again, quit the app and delete the Wii from the Bluetooth list of devices else restarting the app will fail for sure.
Note: I used a homemade IR pen to interface directly with a 24″ external monitor with Wii about 2 feet away.
Hello,
I find it much easier to use this program. I have had many problems with smoothboard. I seem to be bumped off the internet quite frequently tho. This was not the case before I started using the wiimote whiteboard. Am I doing something wrong? I like to use the interactive activities from the internet with my kids. Is there a drawing element like smoothboard?
I am a first grade teacher and I have just begun the wiimote adventure